Marriage proposal via Video Game
http://gc.advancedmn.com/article.php?artid=4311
I saw this as link on another site and I'm a little suspicious of it is due to the several million plugs for Nintendo products in the copy…but I’m currently attributing that to the lo-tek approach of the ‘media’ firm behind the site. Although it would not be the first time that Nintendo's viral marketing went a bit too far...a job posting they put on Moster.com for a Bounty Hunter actually got responses from quite a few non- bright mercenary types.
But getting back to the real story at hand....The interview is fairly fluffy but they do get down to 'brass tacks' questions like….
All I can say is that he is a very lucky man to have a woman that patient (or clueless).
As for the aftermath of love and videogames, you can read about the fallout of "who gets the saved game data from Knights of the Old Republic on our Xbox" here at breaking up is hard to do.
AMN: You recently proposed to your fiancé' in a rather interesting manner. Can you please describe to our reader's how you did so?
Adam: I had been wanting to propose to my girlfriend for a while, but couldn't think up an original way to do it. One day I was thinking and it just popped in my head that I could do it through Animal Crossing's letter sending system. Sara absolutely loves to play Animal Crossing, along with Donkey Konga, Mario Party, and Wario Ware.
I saw this as link on another site and I'm a little suspicious of it is due to the several million plugs for Nintendo products in the copy…but I’m currently attributing that to the lo-tek approach of the ‘media’ firm behind the site. Although it would not be the first time that Nintendo's viral marketing went a bit too far...a job posting they put on Moster.com for a Bounty Hunter actually got responses from quite a few non- bright mercenary types.
Bounty Hunter' Job Posting Generates Surprising Response
Nintendo is no stranger to viral marketing, having dabbled in it during the N64 days with Perfect Dark and Majora's Mask, but the marketing technique has recently had a spotlight cast on it thanks to Microsoft's well-publicized ilovebees campaign for Halo 2. Nintendo, not to be outdone, orchestrated their own viral campaign for Metroid Prime 2 that spanned multiple websites for fictional companies, blog entries, and more.
Perhaps most interesting of all was the seemingly innocuous (at the time) posting of a 'Bounty Hunter' job entry on Monster.com. Although plenty of Nintendo fans got the joke and sent in "applications" of their own, over 90 serious applicants expressed interest in the job. Yes, over 90 people submitted applications to become an intergalactic bounty hunter.
A quick glance at Nintendo's initial posting on Monster would tip off most readers that something was amiss: "Candidate must also be comfortable using high-tech (some would say alien) weaponry... Experience operating in subterranean, low-oxygen, zero-gravity or other harsh, unforgiving environments is a definite plus." The obvious tells that all was not as it seemed didn't stop the genuine applications from rolling in.
But getting back to the real story at hand....The interview is fairly fluffy but they do get down to 'brass tacks' questions like….
AMN: Do you foresee yourself continuing to play games with your fiancé in your future after marriage?
Adam: Oh yeah. Hopefully she'll get more into games and get better at them and we can play games into the Revolution and on.
AMN: Will it ever be a struggle to split playing time between you and your wife?
Adam: Hah. Well it already is with Animal Crossing. Once she starts it up she plays for about 2 hours at a time. So I sit there and watch her or just play my DS or something. She lets me do most of the playing when I want. She knows how much I'm into video games.
All I can say is that he is a very lucky man to have a woman that patient (or clueless).
As for the aftermath of love and videogames, you can read about the fallout of "who gets the saved game data from Knights of the Old Republic on our Xbox" here at breaking up is hard to do.
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